Blockworks and Bankless announce Permissionless III: The event for crypto natives

From restaking to Bitcoin layer-2 solutions, AI, NFTs and modularity, Permissionless III will address all the latest narratives in crypto

by Blockworks /
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Blockworks Permissionless III

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On Oct. 9, Blockworks and Bankless will bring the biggest names in crypto together for an event designed exclusively for crypto natives. Think Crypto Twitter… but in real life.

The event will be set against the beautiful landscape of Salt Lake City, Utah, offering attendees the opportunity to connect with nature (touch grass) and hear from a number of industry giants like Balaji S. Srinivasan, Luca Netz, Li Jin, Nick White, Travis Kling and many others.

From restaking to Bitcoin layer-2 solutions, AI, NFTs and modularity, Permissionless III will address all the latest narratives in crypto.

This year’s content will focus on seven key areas:

  • Modularity
  • Restaking
  • Gaming
  • Bitcoin
  • AI and crypto
  • NFTs
  • Layer-2 solutions

Early Bird ticket prices are just $199.

Join us at Permissionless III (Oct. 9-11, 2024) for an unforgettable event!


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Onchain gacha platforms sold $284.3 million of digital card packs in July 2026, and Collector Crypt accounted for more than half of that activity. However, it buys back 92.9% of what it sells, which leaves it with a third of the category's revenue on more than half of its volume, and a quarter of its activity arrives through partner apps whose users it does not own. Courtyard runs the opposite model, a consumer app selling smaller packs to thousands of retail buyers who resell the cards to each other, and it took 59.7% of category revenue while growing through a month the category spent contracting. This report compares the five largest platforms on gross activity, buyback intensity, revenue after buybacks, consumer composition, marketplace liquidity, and distribution ownership, and finds Courtyard the strongest performer as of July 2026, with the qualification that none of the five discloses inventory costs or resale proceeds, so no platform in the category can yet be shown to be profitable.

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